Beginning Game Development with Amazon Lumberyard
Author: Jaken Herman
ISBN-13: 978-1484250723
ISBN-10: 1484250729
Pages: 245
Language: English
Year: 2019
File: ebook PDF, EPUB
Create 3D Games Using Amazon Lumberyard and Lua
Book Description:
This book is a tutorial on 3D game development and programming with Lua and Amazon Lumberyard that requires little or no game development experience.
Starting game development with Amazon Lumberyard, you will become familiar with the user interface of the Amazon Lumberyard engine; teaches you how to design detailed terrain using height maps, mega textures, weather and vegetation; and guides you through exporting the game for distribution. The book will show you how to create a player, as well as enemies, without getting bogged down with third-party animation or modeling tools. You will also work with simple physics, colliders, meshes, weather generation, Lua scripting, user interface development, and more.
By the end of the book, you will be able to create different types of video games using the Amazon Lumberyard engine, and even have a finished project.
What will you learn
- Discover the mechanics and terminology of game development
- Take a closer look at the Amazon Lumberyard game engine.
- Modify game scripts using the Lua language
- Learn how to optimally structure your game layers
About the Author
Jaken Herman is a software engineer living in Texas. Jaken holds a bachelor of science in computer science with a focus on software engineering from Sam Houston State University. Outside of university, Jaken worked as a software engineering contractor at NASA. He has worked with many different and new technologies and has an ever-expanding wealth of information on all topics related to programming. In game development, he has academic experience as well as hands-on hobbyist experience having created many mobile-based games, a side-scrolling platformer, and a racing game.
Beginning Game Development with Amazon Lumberyard
Описание книги:
Эта книга представляет собой учебное пособие по разработке 3D-игр и программированию на Lua и Amazon Lumberyard, которое практически не требует опыта разработки игр. К концу книги вы сможете создавать различные типы видеоигр, используя движок Amazon Lumberyard, и даже иметь готовый проект.
Beginning Game Development with Amazon Lumberyard
Table of contents
- Chapter 1: Install and Setup of Amazon Lumberyard
- Chapter 2: Navigating the Engine
- Chapter 3: Creating Your First Project
- Chapter 4: Terrain
- Chapter 5: Entities and Slices
- Chapter 6: Components
- Chapter 7: Creating the Enemy
- Chapter 8: Beginning Lua Scripting
- Chapter 9: Polishing Your Game
- Chapter 10: Setting Up a User Interface
- Chapter 11: Exporting the Game
- Index
Beginning Game Development with Amazon Lumberyard
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Beginning Game Development with Amazon Lumberyard