Modeling and Animation Using Blender

Author: Ezra Thess Mendoza Guevarra
ISBN-10: 1484253396
ISBN-13: 978-1-4842-5340-3
Pages: 295
Language: English
Year: 2018
File: ebook PDF, ePub
Blender 2.80: The Rise of Eevee
Book Description:
Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the Blender game engine and all its core features.
Along the way you’ll see why Blender 3D has proved its competency in UV unwrapping, texturing, raster graphic editing, rigging, sculpting, animating, motion graphics, and video editing through the years. Modeling and Animation Using Blender gives a thorough tour of Blender Eevee, covering its new features and how to make best use of them. After reading this book you will have the confidence to choose Blender for your next project.
What You Will Learn
- Master the features of Blender Eevee
- Work with modeling, animation, and much more using the updated software
- Understand important concepts such as physics and particles
Who This Book Is For
Art enthusiasts and professionals who want to learn Blender 3D. Blender 3D professionals who want to learn about the latest version would find the book useful.
About the Author
Ezra Thess Mendoza Guevarra graduated with a bachelor of science degree in information technology from STI College, the Philippines. Though she’s become a web developer, her passion for the arts that started in her childhood never went away. In 2016, she got interested in 3D modeling and even tried to create a game with a team.
Modeling and Animation Using Blender
Описание книги:
Эта книга начинается с краткого введения в Blender 3D, включая установку и пользовательский интерфейс. В следующих двух главах вы познакомитесь с обновленными инструментами Blender 2.80 для 3D-моделирования, текстурирования, затенения и анимации. В последней главе обсуждается игровой движок Blender и все его основные функции. Попутно вы поймете, почему Blender 3D на протяжении многих лет доказал свою компетентность в UV-развертке, текстурировании, редактировании растровой графики, оснастке, скульптуре, анимации, анимированной графике и редактировании видео.
- Освойте возможности Blender Eevee
- Работайте с моделированием, анимацией и многим другим с помощью обновленного программного обеспечения
- Понять важные концепции, такие как физика и частицы
Modeling and Animation Using Blender
Table of contents
- Chapter 1: The Tour
- Chapter 2: Blending with Blender: Getting Started
- Chapter 3: Blending with Blender: The Modeling Workspace
- Chapter 4: Blending with Blender: The Shading Workspace
- Chapter 5: Let’s Animate with Blender
- Chapter 6: The Future of Game Engines
- Appendix A: Index of Refraction
- Appendix B: HotKeys
- Index
Modeling and Animation Using Blender
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List of games made using Blender
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