An Introduction to HTML5 Game Development with Phaser.js
Author: Travis Faas
ISBN-13: 978-1138921849
ISBN-10: 113892184 X
Pages: 300
Language: English
Year: 2016
File: ebook PDF
Create your own HTML5 games with the Phaser.js game engine.
Book Description:
Experience the thrill of crafting your own HTML5 game with Phaser.js game engine. HTML5 and modern JavaScript game engines have helped revolutionized web based games. Each chapter in An Introduction to HTML5 Game Development with Phaser.js showcases a sample game that illustrates an aspect of Phaser.js (now Lazer.js) that can be used as is, or in remixed games of the developer’s design. Each of these examples help the reader to understand how to optimize JavaScript game development with modern project tooling like Grunt and Bower. Though the world of HTML game development continues to grow and evolve, An Introduction to HTML5 Game Development with Phaser.js, provides a grounded resource and vital learning tool to anyone looking to optimize web game development process.
What will you learn
- Chapter objectives and examples with sample code make concepts easy to grasp
- Master questions and chapter summaries further help to solidify these concepts
- Feature boxes that contain important hints and things to note help keep readers on the right path
- This book uses a «building blocks» approach to game development and starts with the technology required to get things running
- Each chapter will be a small sample game that demonstrates one piece of Phaser.js, giving the reader time to grasp and understand the core concepts
- Subsequent chapters will demonstrate new features, building upon the knowledge of previous examples
About the Author
Travis Faas is a lecturer at IUPUI (Indiana University-Purdue University Indianapolis) where he teaches game and web development. Before that he worked for a digital marketing agency, producing interactive websites for clients small to large. He strives to bring his work knowledge into the classroom, teaching students the most up-to-date software to enable them to turn their creative passion into engaging interactive experiences.
An Introduction to HTML5 Game Development with Phaser.js
Описание книги:
Испытайте острые ощущения от создания собственной игры HTML5 с игровым движком Phaser.js. HTML5 и современные игровые движки JavaScript помогли произвести революцию в веб-играх. Каждая глава книги «An Introduction to HTML5 Game Development with Phaser.js» демонстрирует образец игры, который иллюстрирует аспект Phaser.js (теперь Lazer.js), который можно использовать как есть или в играх-ремиксах, разработанных разработчиком.
Каждый из этих примеров помогает читателю понять, как оптимизировать разработку игр на JavaScript с помощью современных инструментов проекта, таких как Grunt и Bower. Хотя мир разработки HTML-игр продолжает расти и развиваться, «An Introduction to HTML5 Game Development with Phaser.js» предоставляет обоснованный ресурс и жизненно важный инструмент обучения для всех, кто хочет оптимизировать процесс разработки Веб-игр.
An Introduction to HTML5 Game Development with Phaser.js
Table of Contents
- Chapter 1: Introduction
- Chapter 2: About HTML5 Games
- Chapter 3: Workspace Setup
- Chapter 4: Phaser – Basic Setup
- Chapter 5: Phaser Basics
- Chapter 6: Game Examples
- Chapter 7: Deployment
- Chapter 8: Conclusion
- Appendices
An Introduction to HTML5 Game Development with Phaser.js
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