HTML5 Game Engines: App Development and Distribution
Author: Dan Nagle
ISBN-10: 9781466594005
ISBN-13: 978-1466594005
Pages: 216
Language: English
Year: 2014
File: ebook PDF
Build and Distribute Your Game Using an HTML5 Game Engine
Book Description:
As mobile hardware improves, HTML5 is gradually being used for gaming apps and a growing industry of game engines has begun to support it. HTML5 Game Engines: App Development and Distribution presents an introduction to development with HTML5 game engines as well as an in-depth look at popular engines. Along with downloadable example projects for each engine, the book provides techniques for packaging and distributing the final app to all the major platforms.
[otw_is sidebar=otw-sidebar-1]Get Hands-On Guidance through Practical Techniques and Examples
The book is divided into three parts. The first one covers the essentials of HTML5, discusses development strategies and techniques, and takes you through a basic pong game running in the browser with no dependencies. The second part implements four games using the Crafty, EaselJS, Impact, and Turbulenz game engines. In the third part, the author describes how several of these games are distributed on platforms, such as the Chrome Web Store, Apple iOS App Store, Google Play Store, and Facebook.
About the Author
Since graduating magna cum laude in Computer Engineering from Mississippi State University in 2003, Dan Nagle has worked with numerous software platforms and architectures and has written apps for Android, Windows, Mac, Linux, iOS, numerous web apps, network servers, and pure embedded C. For about four years, he owned and operated a web company focused on website hosting and custom game development. Before that, he was an electrical engineer developing embedded systems. Currently, Dan Nagle is a senior software engineer writing control software and web interfaces for network devices distributing HD video. Website author.
HTML5 Game Engines: App Development and Distribution
Описание книги:
Поскольку мобильное оборудование улучшается, HTML5 постепенно используется для игровых приложений, и растущая индустрия игровых движков начала поддерживать его. Игровые движки HTML5: разработка и распространение приложений представляет собой введение в разработку с игровыми движками HTML5, а также углубленный взгляд на популярные движки. Наряду с загружаемыми примерами проектов для каждого движка в книге представлены методы упаковки и распространения окончательного приложения на всех основных платформах.
[otw_is sidebar=otw-sidebar-2]Книга разделена на три части. Первый из них охватывает основы HTML5, обсуждает стратегии и методы разработки и знакомит вас с основной игрой в понг, работающей в браузере без каких-либо зависимостей. Вторая часть реализует четыре игры с использованием игровых движков Crafty, EaselJS, Impact и Turbulenz. В третьей части автор описывает, как некоторые из этих игр распространяются на таких платформах, как Chrome Web Store, Apple iOS App Store, Google Play Store и Facebook.
HTML5 Game Engines: App Development and Distribution
Table of contents
- 1. Introduction to HTML5
2. HTML5 Development Strategies - II. HTML5 Game Engines
3. Crafty
4. EaselJS
5. Impact
6. Turbulenz - III. HTML5 App Distribution
7. Chrome Web Store
8. Apple iOS App Store
9. Google Play Store
10. Facebook App
11. Windows and Mac Native
12. Final Notes
Tools Appendix
Bibliography
Index
HTML5 Game Engines: App Development and Distribution
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Source code from the book HTML5 Game Engines
Game engines featured in the book are:
CraftyJS (https://craftyjs.com/)
EaselJS (https://www.createjs.com/#!/EaselJS )
ImpactJS (https://impactjs.com/)
Turbulenz (https://ga.me/)
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HTML5 Game Engines: App Development and Distribution