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Understanding Game Application Development
Publisher: Apress Publishing
Author: Vincent Maverick S. Durano
ISBN-10: 1484242637
ISBN-13: 978-1484242636
Pages: 269
Language: English
Year: 2018
File: ebook PDF

With Xamarin.Forms and ASP.NET

Book Description:

Learn to build a simple data-driven mobile game application using the power of Xamarin.Forms, ASP.NET, the Web API, and SignalR with this short book. In it you will build a cross-platform mobile application that targets both iOS and Android, connect your app with your database using Entity Framework, and implement real-time syncing functionality using SignalR.

Understanding Game Application Development starts by giving you an overview of the development tools, an installation guide, and a list of prerequisites. You will learn how to manage application flow, create your workspace, and set up your database. Next, you will see how to access data for handling CRUD operations and define the necessary API endpoints. Further, you will build a mobile application with Xamarin. Forms, both in iOS and in Android.

You will also understand the deployment and testing process as well as how to build a real-time leader board using ASP.NET MVC and SignalR. Finally, you will understand how to publish your source code on GitHub from Visual Studio 2017.

What You Will Learn

  • Understand the basic concept and fundamentals of the technologies used for building the applications
  • Set up your development environment
  • Create a SQL database from scratch
  • Implement a data access layer
  • Define REST service endpoints using the Web API
  • Deploy, test, and debug iOS and Android applications
  • Push your source code to GitHub

 

Who This Book Is For

.NET developers who want to jump on mobile application development with Xamarin and learn with practical examples.

About the Author

Vincent works as a senior software engineer in a research and development company, focusing mainly on web and mobile technologies. He is a nine-time Microsoft MVP, three-time C# Corner MVP, CodeProject MVP, Microsoft Influencer, DZone MVB and a regular contributor at CodeProject, CsharpCorner, Microsoft TechNet Wiki, AspSnippets and Xamarin. He also contributes at the official Microsoft ASP.NET community site where he became one of the all-time top answerers with All-Star recognition level (the highest attainable level).

He authored a few e-books for C# Corner: GridView Control Pocket Guide, ASP.NET MVC 5: A Beginner’s Guide and is now working on a new book entitled ASP.NET Core 2: A Beginner’s Guide.

He runs a blog at http://vmsdurano.com, created a few open-source projects that are hosted on Codeplex and GitHub. He also developed VMD.RESTApiResponseWrapper.Core and VMD.RESTApiResponseWrapper.Net NuGet packages.

Understanding Game Application Development

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Описание книги:

Научитесь создавать простое мобильное приложение для работы с данными, используя возможности Xamarin.Формы, ASP.NET , веб-API и SignalR с этой короткой книгой. В нем вы создадите кроссплатформенное мобильное приложение, предназначенное как для iOS, так и для Android, подключите свое приложение к базе данных с помощью Entity Framework и реализуйте функцию синхронизации в реальном времени с помощью SignalR.

Общие сведения разработка игровых приложений начинается с предоставления вам обзора средств разработки, руководства по установке и списка необходимых компонентов. Вы узнаете, как управлять потоком приложений, создавать рабочую область и настраивать базу данных. Далее вы увидите, как получить доступ к данным для обработки операций CRUD и определить необходимые конечные точки API. Далее вы создадите мобильное приложение с помощью Xamarin.Формы, как в iOS, так и в Android.

Вы также поймете процесс развертывания и тестирования, а также Как построить таблицу лидеров в режиме реального времени с помощью ASP.NET MVC и SignalR. Наконец, вы поймете, как опубликовать исходный код на GitHub из Visual Studio 2017.

Understanding Game Application Development

Table of contents

  • Chapter 1: Introduction
  • Chapter 2: Getting Started
  • Chapter 3: Configuring Data Access and API Endpoints
  • Chapter 4: Building Mobile Application with Xamarin.Forms
  • Chapter 5: Building a Simple Real-Time Leaderboard Web App with ASP.NET SignalR and MVC
  • Chapter 6: Deployment and Testing
  • Chapter 7: Pushing Your Code to GitHub
  • Index

Understanding Game Application Development

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GitHub code link
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Game theory Wikipedia

Book on Apress Publishing site

 

Making Your First Game: Basics — How To Start Your Game Development

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