Moving from Unity to Godot
Author: Alan Thorn
ISBN-13: 978-1-4842-5908-5
ISBN-10: 1484259076
Pages: 273
Language: English
Year: 2020
File: ebook PDF
An In-Depth Handbook to Godot for Unity Users.
Book Description:
This book is for those familiar with Unity who want to master another game engine like Godot.
Godot is a completely free game engine for creating high quality 2D and 3D games that can be run on multiple platforms. This book will show you how to seamlessly transition from Unity to Godot and get started quickly and efficiently using practical examples. In addition to creating functional worlds from meshes and physical interactions, you will be working with reusable resources such as textures.
The book then moves on to lighting and rendering 2D and 3D scenes with baked and real-time lighting. You will also work with NPC navigation and pathfinding and learn how to create saved game states using JSON. Moving from Unity to Godot, you’ll be ready to create stunning 2D and 3D games.
What will you learn
- Explore the Similarities and Differences Between Unity and Godot
- Maximize the benefits of Unity and Godot
- Create a believable game world and characters with Godot
- Master the unique aspects of C # coding in Godot
- Who is this book for
About the Author
Alan Thorne has 18 years of experience in the gaming industry, Alan has written 28 books, presented 30 online courses and created 33 games. In this book, Alan Thorne details Godot’s technical terminology, how to use its interface effectively, how scenes are structured, how to write C # code, and how to work optimally.
Moving from Unity to Godot
Описание книги:
Эта книга для тех, кто знаком с Unity и хочет освоить другой игровой движок, такой как Godot.
Что вы узнаете
- Исследуйте сходства и различия между Unity и Godot
- Максимизируйте преимущества Unity и Godot
- Создайте правдоподобный игровой мир и персонажей с Godot
- Овладеть уникальными аспектами кодирования C # в Godot
Moving from Unity to Godot
Table of contents
- Chapter 1: Introducing Godot: Why Migrate?
- Chapter 2: Godot Fundamentals
- Chapter 3: Scripting with C# in Godot: Common Tasks
- Chapter 4: Making a 2D Game
- Chapter 5: 3D Lighting and Materials
- Chapter 6: Coding a First-Person Controller in C#
- Chapter 7: Tips and Tricks
- Index
From external source | link |
github source code | link |
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Godot engine
Godot engine github
Wikipedia
list of godot games