Unity 2D Game Development
Author: Dave Calabrese
ISBN-10 : 1849692564
ISBN-13 : 978-1849692564
Pages: 126
Language: English
Year: 2014
File: ebook PDF
Combine classic 2D with today’s technology to build great games with Unity’s latest 2D tools
Book Description:
Prepare yourself to travel back to the 90s and build a game like they used to make, using today’s technology. That’s right; we’re talking about making 2D games using Unity!
This book will help you build 2D games in Unity using the engine’s 2D technologies added in Version 4.3. You’ll learn the basics of importing assets and building foundation technology all the way up to full combat and boss battles! With the book’s straightforward and practical approach, each chapter takes you a step closer to the final game. We will wrap things up by looking into the basic aspects of the game’s UI.
Once you reach the end and have integrated a final boss battle, you can go back to the challenges included in each chapter and use them to improve the game and your 2D game development skills!
About the Author
Dave Calabrese is an independent professional video game developer who has worked in the industry since 2002. Starting as an intern and working his way up to running his own small studio, Cerulean Games, he strives to produce fun and quality entertainment while also inviting others to learn from his experience and mistakes. Dave has had the opportunity to work on branded projects for top names and produce titles for multiple platforms, including Xbox 360, iOS, PC, and Mac. Today, he continues to produce fun and original games, participate in game jams, and author books.
Unity 2D Game Development
Описание книги:
Приготовьтесь вернуться в 90-е и создать игру, как раньше, используя современные технологии. Верно; мы говорим о создании 2D-игр с использованием Unity!
Эта книга поможет вам создавать 2D-игры в Unity, используя 2D-технологии движка, добавленные в версии 4.3. Вы изучите основы импорта ресурсов и технологий строительства фундамента вплоть до полноценного боя и битв с боссами! Благодаря прямолинейному и практичному подходу, каждая глава приближает вас к финальной игре.
В заключение мы рассмотрим основные аспекты пользовательского интерфейса игры. Как только вы дойдете до конца и интегрировали финальную битву с боссом, вы можете вернуться к испытаниям, включенным в каждую главу, и использовать их для улучшения игры и своих навыков разработки 2D-игр!
Unity 2D Game Development
Table of contents
- Chapter 1. Introduction to the 2D World of Unity
- Chapter 2. It Lives!
- Chapter 3. No Longer Alone
- Chapter 4. Give It Some Sugar
- Chapter 5. The Ultimate Battle of Ultimate Destiny
- Chapter 6. The Finishing Touches
- Index
Unity 2D Game Development
PDF PDF key Tt1-COqQED18xbHV3PK4vJNdjAHskJM9IzwF_GdJL5I
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