Unity for Absolute Beginners
Author: Sue Blackman
ISBN-10 : 1430267798
ISBN-13 : 978-1430267799
Pages: 630
Language: English
Year: 2014
File: ebook PDF
Learn Unity even if you have little experience
Book Description:
Unity for Absolute Beginners walks you through the fundamentals of creating a small third-person shooter game with Unity. Using the free version of Unity to begin your game development career, you’ll learn how to import, evaluate and manage your game resources to create awesome third-person shooters. This book assumes that you have little or no experience with game development, scripting, or 3D assets, and that you’re eager to start creating games as quickly as possible, while learning Unity in a fun and interactive environment.
With Unity for Absolute Beginners you’ll become familiar with the Unity editor, key concepts and functionality. You’ll learn how to import, evaluate and manage resources. You’ll explore C# scripting in Unity, and learn how to use the Unity API. Using the provided art assets, you will learn the fundamentals of good game design and iterative refinement as you take your game from a simple prototype to a quirky, but challenging variation of the ever-popular first-person shooter. As can be expected, there will be plenty of destruction, special effects and mayhem along the way.
Unity for Absolute Beginners assumes that you have little or no experience with game development, scripting, or 3D assets, but are eager to get up-to-speed as quickly as possible while learning Unity in a fun and interactive environment.
About the Author
Sue Blackman is a 3D artist and interactive applications author and instructor based in southern California. She has taught 3ds Max and game classes for artists for well over ten years in top-rated community colleges and private schools, such as the Art Institute of California, and has been lead 3D artist on games for Activision through one of their subsidiaries. She has worked in the industry for several years to help train Fortune 1000 companies, such as Boeing, Raytheon, and Northrop Grumman, to create serious games and training applications with game-based formats.
She has been involved with the commercial development of real-time 3D engines for well over ten years. She is an avid tutorial writer and has created both tutorials, as a contributing author, and artwork for various 3ds Max books over the years, as well as training manuals for 3D authoring applications for serious games. She has also written for ACM Siggraph on serious games, one of her favorite topics.
Unity for Absolute Beginners
Описание книги:
Unity for Absolute Beginners познакомит вас с основами создания небольшого шутера от третьего лица с помощью Unity. Используя бесплатную версию Unity, чтобы начать свою карьеру разработчика игр, вы узнаете, как импортировать, оценивать и управлять своими игровыми ресурсами, чтобы создавать потрясающие шутеры от третьего лица. В этой книге предполагается, что у вас мало или совсем нет опыта в разработке игр, написании сценариев или 3D-ресурсах, и что вы хотите как можно быстрее начать создавать игры, изучая Unity в увлекательной интерактивной среде.
Unity for Absolute Beginners
Contents
- Chapter 1: The Unity Editor
- Chapter 2: Unity Basics
- Chapter 3: Scene Navigation and Physics
- Chapter 4: Importing Static Assets
- Chapter 5: Introduction to Scripting with C#
- Chapter 6: Mecanim and Animation
- Chapter 7: Populating the Game Environment
- Chapter 8: Weaponry and Special Effects
- Chapter 9: Incorporating Unity 2D
- Chapter 10: Menus and Levels
- Summary
Unity for Absolute Beginners
From external source | link |
Github | link |
mirror | link |
d-k kujJP2lE5YEXoRxuTRGi3SWQhrz200zRf277FoYe6Vs