Unreal Engine 4.X By Example
Author: Benjamin Carnall
ISBN: 978-1-78588-553-2
Pages: 635 (506)
Language: English
Year: 2016
File: ebook PDF, EPUB
An example-based practical guide to get you up and running with Unreal Engine 4.X
Book Description:
Unreal Engine 4 is one of the most popular game engines in the modern development industry. Unreal Engine 4 offers a rich set of features that you can customize and extend with C ++. The book tells how to work with the Unreal Engine toolkit, starting with the basics of the editor and the concept of the visual scripting system and ending with deep low-level content creation using C ++.
This book will provide you with the skills necessary to create multi-functional, exciting and sophisticated games with Unreal Engine 4. In this book you will create four unique game projects designed so that you are ready to use. rich engine development capabilities. You will learn not only how to use the visual tools of the engine, but also an extensive and powerful set of Unreal Engine 4 programming functions.
What you will learn
- Use C++ with Unreal Engine to boost the development potential of any Unreal Engine project
- Vastly improve workflow and content creation with the visual scripting system blueprint
- Design, test, and implement interesting game worlds using Unreal Engines built-in editor
- Build a networked, feature-rich first person shooter that you can play with others over LAN
- Build design-centric game worlds that play to needs of your game ideas
- Paint your game worlds via the creation and modification of visual shaders called materials
- Gain knowledge of other game development disciplines through the use of the Animation and
- Material tool sets
- Create feature-rich game projects with a sophisticated visual quality and feature set
About the Author
Benjamin Carnall is an enthusiastic and dedicated programmer and game developer. He takes every opportunity to learn new and interesting ways to create a gaming experience for others. Ben began developing games in 2012. Since then, Ben has plunged into the community of game developers in New Zealand, starting with a programming contract and working on various publications in Auckland. He then began working as a teacher at the School of Media Design and taught graphic programming for games, physical programming for games, and Sony PlayStation development at the undergraduate level. Most recently, Ben worked as a programmer at Aroura44, developing a name called Ashen.
Unreal Engine 4.X By Example
Описание книги:
Unreal Engine 4 один из самых популярных игровых движков в современной индустрии разработки. Unreal Engine 4 предлагает богатый набор функций, которые можно настраивать и наращивать с помощью C ++. В книге рассказано, как работать с набором инструментов Unreal Engine, начиная с основ редактора и концепции системы визуальных сценариев и заканчивая глубоким низкоуровневым созданием контента с использованием C ++.
Unreal Engine 4.X By Example
Table of contents
- 1. Introduction to Unreal Engine 4
- 2. Blueprints and Barrels – Your First Game
- 3. Advanced Blueprint, Animation, and Sound
- 4. Unreal Engine, C++, and You
- 5. Upgrade Activated – Making Bounty Dash with C++
- 6. Power Ups for Your Character, Power Ups for the User
- 7. Boss Mode Activated – Unreal Robots
- 8. Advanced AI and Unreal Rendering
- 9. Creating a Networked Shooter
- 10. Goodbyes and Thank yous
- Index
Unreal Engine 4.X By Example
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Do something unreal
Unreal Engine is the most open and advanced tool for creating 3D images in real time.
Unreal Engine 4.X By Example