Unreal Engine Game Development Blueprints
Publisher: PacktPublishing
Author: Nicola Valcasara
ISBN-13: 978-1784397777
ISBN-10: 1784397776
Pages: 352
Language: English
Year: 2015
File: ebook PDF
Discover all the secrets of Unreal Engine and create seven fully functional games with the help of step-by-step instructions.
Book Description
Unreal Engine Game Development Blueprints will help you unleash the true power of Unreal by helping you create compelling and entertaining games. He will explain all aspects of game development, focus on the visual scenario, and provide you with all the information you need to create your own games. We’ll start with an introductory chapter to help you navigate smoothly inside the Blueprint UI, recognize its various components, and understand any Blueprint script already written.
After that, you’ll learn how to modify the generated Blueprint classes to create a single-player tic-tac-toe game and personalize it. Next, you’ll learn how to create simple user interfaces and how to extend Blueprints with code. This will help you make an informed decision between choosing Blueprint or Code. Then you’ll see the real power of Unreal as you create a beautiful scene with moving objects, particles and AI controlled light. You will then learn how to create an AI using a behavior tree and a global plan, how to modify the camera, and how to fire custom bullets. Finally, you’ll create a complex game using Blueprintable components with menus, power-ups, dangerous objects, and various weapons.
About the author
Nicola Valcasarais a freelance game developer and cofounder of Deuxality Games Ltd. He is an expert programmer, specializing in mobile development, with a strong passion for games and technology. He started to work in the game industry in 2012, after winning the first prize at the Microsoft Rapid2D competition for young developers.
Unreal Engine Game Development Blueprints
Table of contents
Chapter 1: Getting Started with Unreal Blueprints
Chapter 2: Tic-Tac-Toe
Chapter 3: C++ Code – PAC-MAN
Chapter 4: UFO Run — Play with the Environment Effects
Chapter 5: Top-Down Shooter
Chapter 6: A Platform Maze
Chapter 7: An Open World Survival Game
Index
Unreal Engine Game Development Blueprints