UnrealScript Game Programming Cookbook
Author: Dave Voyles
ISBN-10 : 1849695563
ISBN-13 : 978-1849695565
Pages: 272
Language: English
Year: 2013
File: ebook PDF
Discover how you can augment your game development with the power of UnrealScript.
Book Description:
Learn how you can fully augment your projects with UnrealScript, with the additional inclusion of specific techniques that cover disciplines as diverse as AI scripting and HUD design. Initially starting with recipes that cover tinkering with your IDE, developing archetypes, and scripting cameras, you’ll soon move on to creating advanced artificial intelligence, weapons, and vehicles alongside unique HUD and inventory systems.
What you will learn from this book
Create advanced navigation with pathnodes and waypoints.
Construct AI that follows and avoids players and other bots.
Produce custom modular weapons, like your very own homing rocket.
Develop a HUD to display essential information using the UDK canvas.
Fashion archetypes and prefabs for easy collaboration with level designers.
Script a modular camera system for a variety of perspectives.
Craft pickups for both health and ammunition.
Design weapons that perform damage over time or even heal friends.
Approach
Filled with a practical collection of recipes, the UnrealScript Game Programming Cookbook is full of clear step-by-step instructions that help you harness the powerful scripting language to supplement and add AAA quality to your very own projects.
About the Author
Dave Voyles has served as Coordinator for the last two Indie Games Uprisings on Xbox Live, an annual event organized to highlight talented developers and their games on Xbox Live Indie Games. He also released his own Piz-ong title on XBLIG, as well as projects using Unity and Unreal Engine for game jams. He is well versed in C # and UnrealScript, as well as all aspects of the Unreal Engine, as well as a number of 3D modeling suites, including 3DS Max and Maya. He also worked as a technical columnist for the Unreal Development Kit. Programming Games with UnrealScript: A Beginner’s Guide. , Packt Publishing, and The Beginner’s Guide to the Unreal Development Kit, Packt Publishing.
UnrealScript Game Programming Cookbook
Описание книги:
Узнайте, как вы можете полностью дополнить свои проекты с помощью UnrealScript, добавив дополнительные специальные методы, которые охватывают такие разнообразные дисциплины, как создание сценариев AI и дизайн HUD. Изначально начав с рецептов, которые охватывают возню с вашей IDE, разработку архетипов и скриптовые камеры, вы скоро перейдете к созданию продвинутого искусственного интеллекта, оружия и транспортных средств наряду с уникальными HUD и системами инвентаря.
UnrealScript Game Programming Cookbook
Table of contents
- Chapter 1. Development Environments
- Chapter 2. Archetypes and Prefabs
- Chapter 3. Scripting a Camera System
- Chapter 4. Crafting Pickups
- Chapter 5. AI and Navigation
- Chapter 6. Weapons
- Chapter 7. HUD
- Chapter 8. Miscellaneous Recipes
- Index
UnrealScript Game Programming Cookbook
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UnrealScript Game Programming Cookbook